27 January 2012

"And make it snappy"

Last week, I stop all my current projects to animate and only animate.
And I saw a job annoncing that I have a lot of interest for. So, to show them (and prove it to myself to), I animated 8 seconds, snappy style, in one day.

They where asking for 7 but I also wanted to replace the Santa from my reel, wich I am not satisfied with at all, ans I needed 215 frames to do that and not remix the music.

Anyway, Here's Moom  in action :
Surprising Treasure from Foehn Gallet on Vimeo.

That's it for today !

I forgot last time but I am always open to constructive criticism so feel free to comment.

See you Moom walker.

24 January 2012

Axe Golf

Hi everybody.

I was tired of working on stuff I couldn't show because I needed someone elses approval or just because it take time.
So I decided to animate, PERIOD.
And it feels goooood.
So I took the Pyro from Team Fortress 2, and I through myself into it.
Textures, design, character model and rig belong to Valve Softwares (thank's for leaving it for us to play with).
I just beveled the fingers (and fought with the UV) and added stretches and squashes to the libs.
Grenades, pocket and gas tank didn't have controlers either.

Thank's to MaxOfS2D for showing me where to find the rigs for all the characters of TF2.
I have more stuff coming up with those characters but the facial rig is still to be done so it's long.



Axe Golf from Foehn Gallet on Vimeo.

Small precision, I didn't use either Source Filmmaker nor Gmod to make this movie.

There,

See you space burner.